Dexter hat geschrieben:
nice to hear that people´s from Sweden know AT and are interested in the future of AT (2).
Your story is nice too.
Because of your question I can´t answer
but I hope that I can inform people about your question who know the answer.
Sorry of my bad English, I try my best.
I know many people in Sweden who play (or more correct, played) AT1. Unfortunately most of them does not about AT2 as very little information are released in English. This is another complaint/suggestion i can give to Kalypso, and also this homepage. I'll assume that the game will be released in English at the same time as German. Kalypso has to give more news in English. The English part of Kalypsos homepage didn't even reveal that they will be publishing the game and the press release from both Kalypso and Realmforge about the game are not translated to English. If they write more news in English they have a chance to reach out to a much larger audience than before. 300 million people in the US, 60 million in UK, 30 million in Canada & 20 million in Australia. Almost everyone in the Scandinavian countries speaks English good enough to play games in it too. Most other countries with "small" languages have English as a second language so the market is huge. I don't know why the developers aren't using that. It makes me fear that they maybe aren't planning on releasing the game in English, which i think would be a huge mistake.
Your English was good, I understood what you wanted to say. That's what is important.
Benjamin@b-alive hat geschrieben:
Greetings to Sweden.
Regarding your concerns about the number of airports and which airports we will choose, I can only advise you to propose your preferred airports. We will create a thread specifically designed for that purpose sometime later this year.
Taking Sweden as example again Stockholm (Arlanda) has to be an international airport where it's possible to fly to every other (international) airport in the world. In real life we have routes to the U.S, Middle East & Asia from here. Then the question is how small the regions in the game will be. Will Swede be treated as one region or will it be split up into several. Gothenburg, the second largest city and airport in the country, for example has most of it traffic to other airports in Europe but also a few to outside of Europe (Tehran, Istanbul, Damascus, Erbil & Sulaimaniyah). So Gothenburg should be classified as international too, and i personally would very much prefer to have as many international airports as possible in the game as it will increase the options for me as the player. That will of course not make it profitable to fly Gothenburg - Los Angeles, but it would be sweet to have the ability to create that route. Malmö Airport has very few routes in total, only four domestic (two to Stockholm, two different airports). Very few European routes too but it does also have routes to outside of Europe (two Iraq & one Syria). This is why i don't really like what i saw about the limitations in the route system. Malmö Airport should definitely not be considered an international airport if Munich are not. There are still more international routes than domestically. Once again I would like to have the ability to create international routes from Malmö but almost every route to outside of Europe should be very hard to make profitable, and even most of routes inside of Europe should not be profitable.
Benjamin@b-alive hat geschrieben:
'Regarding your last question:
I am almost 100% sure that this will be possibly, because otherwise the player would have way to few options for expanding his airline
That's good, thanks.
What about the question regarding the characters? How much thought has Kalypso really put into that idea that they have right now about it? I think it's a very bad idea to connect the characters to one continent instead of letting us choose which character we want to use in either of the continents.